La Guilde Ludik

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Vous voici sur le forum du club de Wargames de Reignier (Haute-Savoie).

Ce dernier vous permettra de faire connaissance avec nos membres, de découvrir nos jeux (Warhammer & Warhammer 40000) et nos différentes activités (tournois, campagnes, etc.).

Vous trouverez également toutes les infos utiles sur notre club : jour d'ouverture (dimanche après-midi à 14h), modalités d'inscription, etc.

En espérant que vous trouviez batailles et conquêtes en ces lieux, bonne visite & bon jeu !

Cordialement,
Durgrim l'ancien, président de l'association.

    Rumeurs Haut-elfes

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    Rumeurs Haut-elfes

    Message par Durgrim l'ancien le Sam 30 Juin 2007 - 10:51

    Salut,

    C'(est en Anglais est se serai hypothétiquement la nouvelle liste !!

    Hi a friend showed me this list for HE (wfb), its aparently close to the new rule's a proto type if you will hope you like it. (i dont know if its 100% true but i have resons to beleve its true & this is the sort-and version btw i cba writing the hall thing out)

    SPECIAL RULES
    All high elf lords ar worth +75Vps all high elf heros are worth 50vps

    The general is the highest leadership, if anyother charicter has the same Ld then you randomy choose the leader from the charicters with the same leadership (eg. Archmage.commander,mage = archmage & commander have the highest leadership so on a 1-3 the general is the arch mage on a 4-6 its the commander).

    All high elves always strik first, if the oponent also strikes first then resolve this in I order, how ever if the HE is wealding a great weapon they strike last againsed an oponent who always strikes first exept if they have a great weapon (then I order). This does not affect mounts,

    Immune to panic vs dark elves.

    Lords:
    Prince: 130pts
    Stats: (same)
    Weapons, hand weapon
    Options. (same)
    + may have 1 honor.
    +may be mounted on a drake, 210pts

    Archmage: 215pts
    Stats: (same)
    Weapons, hand weapon
    Options. (same)
    + may have 1 honor.
    +may be mounted on a drake, 210pts

    Arch-Warriormage: 195pts
    Stats: M5 WS6 BS5 S4 T3 W3 I8 A4 Ld9
    Weapons. hand weapon
    Magic: level 2 wizard from the high magic only.
    Options: (same as Prince but no dragon)
    (can cast whilst using light armour and/or shield or magic armour that is counted as light armour unless it says warriormages can use it)
    +may be mounted on a drake, 220pts

    Heros
    Commander: 70pts
    Stats: (same)
    Weapons, hand weapon
    Options. (same)
    + may have 1 honor.
    +may be mounted on a drake, 190pts

    Mage: 95pts
    Stats: (same)
    Weapons, hand weapon
    Options. (same)
    + may have 1 honor.
    +may be mounted on a drake, 190pts

    Warriormage: 110pts
    Stats: WS5 BS5 S4 T3 W2 I7 A3 Ld8
    Weapons, hand weapon
    Options. (same as current commander)
    (can cast whilst using light armour and/or shield or magic armour that is counted as light armour unless it says warriormages can use it)
    +may be mounted on a drake, 200pts

    Core: Archers 11pts
    Same rules as currently used. except the command will cost 25points

    1+Spearmen, 9pts Same as they are but loose fight in 3 ranks and have a 25point command.

    Sea Guards:13pts (may have 1 unit of sea guard and an additonal 1 to every charicter with the seafarer honor)
    Same stats & equipment. Command costs 35pts but the champion has a long bow.
    They can fire in 2 ranks on flat ground and 3 ranks on a hill.

    Silver helms 22points each. (can never have more silver helms than spearmen)
    Same stats and options.

    Special:
    Ellrian Reavers: 16pts
    (stats and options the same).
    Fast cavalry

    Dragon Princes of Caledor: 30pts (may have 1 unit of Dragon princes and an additonal 1 to every charicter with the Dragon prince honor)
    Stats and options the same.
    Immune to panic, fear and terror.

    Sword masters of hoesth: 14pts (may have one unit of sword masters and an additonal unit for each mage/warriormage (includes arch) in the army &/or charicter with the sword master honor)
    M5 WS6 BS4 S4 T3 W1 I5 A2(3) Ld9
    Weapons & armour, Light armour & Great sword
    And ther command costs 28points.

    Shadow warriors, 15pts
    (stats the same)
    Weapons & armoue: additional close comabat weapons, light armour and long bows.
    (Options the same)
    Scouts, Skirmishers,Hate high elves.

    Charriots: 80pts
    Crew and charriot the same
    May be pulled by 2 Elven steeds (same stats) For +10pts
    Or Tiger thingys (cant remember the names) M8 Ws3 BS0 S4 T3 W1 I3 A1 Ld5 For +10

    White Lions: 12pts
    Statssame)
    Options (same)
    Unit size 10-20
    Woods men, lion cloak, Bodyguard, Skirmishers (and an additional rule that works like the beast mans raiders rule).

    Rare:
    Phoenix Guard: 16pts
    M5 WS5 BS4 S3(4) T3 Wi I7 A2(3) Ld9
    Optiond the same
    Cause Fear, unbreakable

    Reaper bolt throwrs, Same as they are

    Drak riders 60p6ts (this is why im not shour this list is 100%)
    unit size 3-5
    Riders (dragon princes)
    Drake M6 WS4 BS0 S4 T4 W2 I3 A4 Ld7,
    Breath atack S2 -1AS,Fly. Cause fear. Scaly skin 3+

    Great eagles:45pts
    (same)


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    Re: Rumeurs Haut-elfes

    Message par Invité le Mer 19 Déc 2007 - 12:04

    ouais je viens de lire le nouveau livre d'armée et ouaah, j'en attendai pas autant! je suis curieux de refaire une partie parce que la ca promet du lourd: frappe toujours en premier, 2 attaques pour la plupart des elites, mage dragon, troupes revues en baisse...

    enfin je sais pas ce qu'en pense les joueurs d'autres armées, et surtout les gens qui joue plus que moi mais la ca a l'air cochon comme nouvelles regles non? 🐷

    Re: Rumeurs Haut-elfes

    Message par Durgrim l'ancien le Jeu 20 Déc 2007 - 15:53

    Je dirais qu'actuellement Finrik se fait retourner a chaque fois !! Donc ça va y'a pas trop changement pour ce nouveau LA.

    Sinon sans déconner, je dirais que le First Strike et les 2 att sur certaines troupes ne rend pas l'armée plus forte mais plus ouverte. Les troupes naz deviennent sortable (Garde phoenix en premier) et cela n'escuse plus les joueurs HE qui sortent leur full heaume d'argent car chaque troupe a son potentiel.

    Après je n'ai pas encore affronté un Spriggan en He sur table donc je ne peux pas tenir clairement ce que ça vaut.

    Voilou


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